Goal: be the last Ork still standing. Every Ork starts with D3+3 Wounds and one random skill.
Your turn: take 2 actions, or 1 action plus your skill (skill once per turn). You can repeat an action.
Move: up to 3 squares, diagonals allowed. Walls and the balcony rail stop you; use the stairs for the balcony. Climbing onto a table, bar or crate needs a 2+ roll, and a 1 ends the move.
Bash a standing Ork next to you. 1–2 miss, 3–4 knocked down, 5–6 knocked down and −1 Wound. +1 if you're higher, −1 if you're lower.
Pile On an Ork on the floor. 1 you go down and lose a Wound, 2–5 they lose 1, 6 they lose 2.
Bottles give +1 to your next Bash or Pile On, then break. Stools can be thrown D6 squares for a Bash roll; you can't Bash while holding one.
Divin' Leap from a table, bar or crate (D3+1 squares) or over the balcony rail (D6+1, double Wounds). Land on an Ork to Pile On him.
On the floor you can only Stand up or Crawl one square.
Out cold at 0 Wounds. Each turn roll a 6 to get back up with 1 Wound.